Strives to make each of playable races worth to try out and play, gives potential build ideas (however, it still makes sense to ignore conditions if fulfilling them does not fit your build) Slightly rebalances existing passive abilities where applicable and adds R-IDB-esque race-dependent curses (Mer/Kyne and Malacath/Boethian)
Many of which have extra conditions to unlock extra bonuses Replaces all playable racial daily powers with lore-friendly passive abilities. Main features and 'point' of R-IRT is KISS (keep it simple, stupid) - only touch one particular part of vanilla Requiem and be as modular as possible. Some inspiration also comes from 3Tweaks (BTweaks, FTweaks) - family of glorious overhauls. Heavily inspired by glorious Requiem - Immersive Abilities and Requiem - Immersive Divine Blessings, made by snbcj.